The Law of Cosines is a method used to solve any triangle, given only a side, an angle, and another side.
It is derived using basic trigonometric identities.
The first step is simplifying c and h:
sinA=
h=c(sinA) b=c(cosA)
Then you use pythagorean theorem on the smaller triangle
a^2=h^2 + (b-x)^2
a^2=[c(sinA)]^2 + [b-c(cosA)]^2
a^2=c^2(sinA)^2 + b^2 - 2bc(cosA) + c^2(cosA)^2
a^2=b^2 + c^2 - 2bc(cosA)
The simplified formula is the standard form of the law of cosines.
There are 3 variations of the standard form of the law of cosines, one for each of the 3 variables involved; a, b, and c.
The only difference between them is which variable is used in the location where a is in the formula above.
The variable that goes there is the one of which you want to know the cosine of. The b and c variables are the other two variables in the triangle.
There is a second form of the Law of Cosines. It is called the alternative form, go figure.
cosA =
There are 3 variations of the alternative form as well, which follow the same rules as the variations for the standard form.
Heron's Formula is a method to find the area of a triangle, knowing just the sides.
Area=
Heron's Formula is a method to find the area of a triangle, knowing just the sides.
Area=
s stands for semi-perimeter, which is, as implied, half of the perimeter;
s=
so the full version of the formula comes out to:
Area =
Area =
Dylan Dulberg
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